What I've Been Up To

I'm Rocío, a multidisciplinary creative who loves taking on new challenges. I am always curious, always learning, and always ready to contribute fresh ideas.

Since 2022
Game/UX designer in Tangelo Games

I joined Tangelo Games as a UX Designer, focusing on creating intuitive and engaging user experiences for video games. Over time, I have had the opportunity to grow within the Game Design field, expanding my skill set and contributing to various aspects of the design process.

2021
Game artist in Amuse Studio

At Amuse, I was hired as a Game Artist, but over time, I expanded my expertise in Technical Art and UX Design for video games. I worked on optimizing workflows, improving visual implementation, and refining user experience design to enhance gameplay accessibility and engagement.

2018 - 2021
Freelance Artist

I specialize in game art, 2D animation for video games, illustration, and marketing visuals. Collaborated with teams to develop engaging visuals and animations for interactive experiences.

Creative Producer in TowtownKids

For two years, I worked as a Creative Producer specializing in children's content. My role involved writing scripts, creating storyboards, and directing the animation and final editing process to ensure the delivery of high-quality episodes, collaborating closely with animators and editors.

2011
Independent Artist & Online Shop

Managed a personal online store, selling my illustrations, branding designs, and custom commissions to clients worldwide. Handled all aspects of the business, from design to customer relations and logistics.

Sometimes you need to break great things to make something greater.

Wreck-it Ro

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